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- Advice On How To Fill And Oddly Shaped Areas
- Advice On How To Fill And Oddly Shaped Areas
- Advice On How To Fill And Oddly Shaped Area Code
Hello, Is it possible to draw a closed shape using paths and then make some text fill the inside of that shape? This would be like text following a path but instead of just using it as a baseline it would stretch the width and height of the text to follow the full interior of the shape.
It's something that's very common on badges and logos, and here is a mock-up I made to simulate what I'd like GIMP to do for me: I know there are tricks that can be used on raster text to create simple shapes such as bulging or squeezing the centre using lense distortion or other features, but I'm more interested in making text follow irregular (but precise) shapes, preferably using vectors/paths like the current text-to-path feature does. Inkscape can do that sort of thing. AFAIK, Gimp doesn't natively have this capability, tho I suppose somebody could write a plugin. But you could do it in Inkscape and then import it into Gimp, either as a bitmap, or as a path.
Calculate the area of curved, oddly shaped flower beds using the offset method. Draw the bed on a piece of paper. To find out how much soil or mulch you need to fill a flower bed, first find. A bed that peeks over a window frame looks odd from the street and can lead to uneven fading. Arrange the conversation area in one zone, and place a desk along the back of the sofa to create a work zone, or place a small table and chairs in the area behind the sofa for doing homework or playing games. If the only logical place. Perimeter is a measure of the area or distance around a two-dimensional shape. On a rectangle, for instance, the perimeter is the total length of the rectangle’s outline, including the two widthwise borders and the two lengthwise borders.
Shin Diggar wrote: Hello, Is it possible to draw a closed shape using paths and then make some text fill the inside of that shape? This would be like text following a path but instead of just using it as a baseline it would stretch the width and height of the text to follow the full interior of the shape. It's something that's very common on badges and logos, and here is a mock-up I made to simulate what I'd like GIMP to do for me: I know there are tricks that can be used on raster text to create simple shapes such as bulging or squeezing the centre using lense distortion or other features, but I'm more interested in making text follow irregular (but precise) shapes, preferably using vectors/paths like the current text-to-path feature does. Thanks to Elwin and Nathan for the suggestions.
I'm happy to do this in Inkscape and import the results into GIMP but I can't work out how to do it. I also looked at the curve bend tool in GIMP but it's not quite as precise as I'd like and it leaves the 'text' looking a bit rough because it converts it to a raster layer first and then stretches the pixels. I'd like to do this with paths so that I retain the smooth font edges (and can resize better if I need to). I've updated Inkscape to the latest version and am able to make text follow paths like GIMP does, but I can't work out how to warp/distort the text intoshapes: Everything I've tried just results in the text being placed along the path rather than being distorted to fill the shape. I did search for tutorials for this kind of effect but couldn't find one for Inkscape so any ideas?
Thanks to Elwin and Nathan for the suggestions. I'm happy to do this in Inkscape and import the results into GIMP but I can't work out how to do it. I also looked at the curve bend tool in GIMP but it's not quite as precise as I'd like and it leaves the 'text' looking a bit rough because it converts it to a raster layer first and then stretches the pixels. I'd like to do this with paths so that I retain the smooth font edges (and can resize better if I need to). I've updated Inkscape to the latest version and am able to make text follow paths like GIMP does, but I can't work out how to warp/distort the text intoshapes: Everything I've tried just results in the text being placed along the path rather than being distorted to fill the shape. I did search for tutorials for this kind of effect but couldn't find one for Inkscape so any ideas?
Just a suggestion, after you have sized and positioned the text, group it and then convert to paths, hit the paths tool and then do a few Ctrl+l (els) and see what it does to your text. Is two Ctrl+ls. Play around and you will get something to suit. It maybe preferable to do it on an individual letter basis Owen. Inkscape has two tools to do this. There is the new node tweaking tool that allows you to sort of 'sculpt' the nodes.
Another possibility is node sculpting. Select a group of nodes, then alt-click and alt-drag on it. It will move and sort of proportionally drag other nodes along with it.
And to further muddy the waters, there is another way you could do this, involving yet a third open source program, Blender.but you'd be looking at a learning curve to do it this way. You could make some text in Blender (it can use truetype fonts), then convert it to a curve (like in Inkscape), then add a lattice modifier and sort of 'sculpt' your text into the shape you want.
Then do a render and save the render as a png or jpg and import it into anothe graphics program for further manipulation. A much more complicated process, but gives you the most control. The text in the animated GIF in this pic was done this way. Note, it does NOT have to be 3D. I just wish Blender could export to.svg. The only way to do it, is to import the render into Inkscape or Gimp and work with it from there.
Shin Diggar wrote: Thanks to Elwin and Nathan for the suggestions. I'm happy to do this in Inkscape and import the results into GIMP but I can't work out how to do it. I also looked at the curve bend tool in GIMP but it's not quite as precise as I'd like and it leaves the 'text' looking a bit rough because it converts it to a raster layer first and then stretches the pixels. I'd like to do this with paths so that I retain the smooth font edges (and can resize better if I need to).
I've updated Inkscape to the latest version and am able to make text follow paths like GIMP does, but I can't work out how to warp/distort the text intoshapes: Everything I've tried just results in the text being placed along the path rather than being distorted to fill the shape. I did search for tutorials for this kind of effect but couldn't find one for Inkscape so any ideas? Shin Diggar wrote: Thanks to Elwin and Nathan for the suggestions. I'm happy to do this in Inkscape and import the results into GIMP but I can't work out how to do it. Save the file as an.svg from Inkscape and pull that file in to GIMP.
If the svg file loader in GIMP is rasterizing the SVG at one size and then resizing the raster image to the desired size during the import, a bug or enhancement request should be filed against the svg loader. It should allow you to generate a raster image at the desired size without the need to do any resizing.
Area is a measure of how much space there is inside a shape. Calculating the area of a shape or surface can be useful in everyday life – for example you may need to know how much paint to buy to cover a wall or how much grass seed you need to sow a lawn. This page covers the essentials you need to know in order to understand and calculate the areas of common shapes including squares and rectangles, triangles and circles. Calculating Area Using the Grid Method When a shape is drawn on a scaled grid you can find the area by counting the number of grid squares inside the shape. In this example each grid square has a width of 1cm and a height of 1cm.
In other words each grid square is one 'square centimeter'. Count the grid squares inside the large square to find its area. There are 16 small squares so the area of the large square is 16 square centimeters. In mathematics we abbreviate 'square centimeters' to cm 2. The 2 means ‘squared’. Each grid square is 1cm 2. The area of the large square is 16cm 2.
Counting squares on a grid to find the area works for all shapes – as long as the grid sizes are known. However, this method becomes more challenging when shapes do not fit the grid exactly or when you need to count fractions of grid squares. In this example the square does not fit exactly onto the grid. We can still calculate the area by counting grid squares. There are 25 full grid squares (shaded in blue).
10 half grid squares (shaded in yellow) – 10 half squares is the same as 5 full squares. There is also 1 quarter square. (¼ or 0.25 of a whole square). Add the whole squares and fractions together: 25 + 5 + 0.25 = 30.25. The area of this square is therefore 30.25cm 2.
You can also write this as 30¼cm 2. Although using a grid and counting squares within a shape is a very simple way of learning the concepts of area it is less useful for finding exact areas with more complex shapes, when there may be many fractions of grid squares to add together. Area can be calculated using simple formulas, depending on the type of shape you are working with.
The remainder of this page explains and give examples of how to calculate the area of a shape without using the grid system. Areas of Squares and Rectangles (and parallelograms). The simplest (and most commonly used) area calculations are for squares and rectangles. To find the area of a rectangle multiply its height by its width. For a square you only need to find the length of one of the sides (as each side is the same length) and then multiply this by itself to find the area. This is the same as saying length 2 or length squared.
It is good practice to check that a shape is actually a square by measuring two sides. For example the wall of a room may look like a square but when you measure it you find it is actually a rectangle. In this example, and other examples like it, the trick is to split the shape into several rectangles (or squares).
It doesn’t matter how you split the shape - any of the three solutions will result in the same answer. Solution 1 and 2 require that you make two shapes and add their areas together to find the total area. For solution 3 you make a larger shape (A) and subtract the smaller shape (B) from it to find the area. Another common problem is to the find the area of a border – a shape within another shape. This example shows a path around a field – the path is 2m wide. Again, there are several ways to work out the area of the path in this example. You could view the path as four separate rectangles, calculate their dimensions and then their area and finally add the areas together to give a total.
A faster way would be to work out the area of the whole shape and the area of the internal rectangle. Subtract the internal rectangle area from the whole leaving the area of the path. The area of the whole shape is 16m × 10m = 160m 2.
We can work out the dimensions of the middle section because we know the path around the edge is 2m wide. The width of the whole shape is 16m the width of the path across the whole shape is 4m (2m on the left of the shape and 2m on the right).
16m - 4m = 12m. We can do the same for the height: 10m - 2m - 2m = 6m. So we have calculated that the middle rectangle is 12m × 6m. The area of the middle rectangle is therefore: 12m × 6m = 72m 2. Finally we take the area of the middle rectangle away from the area of the whole shape. 160 - 72 = 88m 2.
The area of the path is 88m 2. A parallelogram is a four-sided shape with two pairs of sides with equal length – by definition a rectangle is a type of parallelogram.
However, most people tend to think of parallelograms as four-sided shapes with angled lines, as illustrated here. The area of a parallelogram is calculated in the same way as for a rectangle (height × width) but it is important to understand that height does not mean the length of the vertical (or off vertical) sides but the distance between the sides.
From the diagram you can see that the height is the distance between the top and bottom sides of the shape - not the length of the side. Think of an imaginary line, at right angles, between the top and bottom sides. This is the height.
Areas of Triangles It can be useful to think of a triangle as half of a square or parallelogram. The area of the three triangles in the diagram above is the same. Each triangle has a width and height of 3cm.
The area is calculated: (height × width) ÷ 2 3 × 3 = 9 9 ÷ 2 = 4.5 The area of each triangle is 4.5cm 2. In real-life situations you may be faced with a problem that requires you to find the area of a triangle, such as: You want to paint the gable end of a barn. You only want to visit the decorating store once to get the right amount of paint. You know that a litre of paint will cover 10 2m of wall.
How much paint do you need to cover the gable end? Measurement D = 12.4 – 6.6 D = 5.8m You can now work out the area of the two parts of the wall: Area of the rectangle part of the wall: 6.6 × 11.6 = 76.56m 2 Area of the triangular part of the wall: (5.8 × 11.6) ÷ 2 = 33.64m 2 Add these two areas together to find the total area: 76.56 + 33.64 = 110.2m 2 As you know that one litre of paint covers 10m2 of wall so we can work out how many litres we need to buy: 110.2 ÷ 10 = 11.02 litres. In reality you may find that paint is only sold in 5 litre or 1 litre cans, the result is just over 11 litres. You may be tempted to round down to 11 litres but, assuming we don’t water down the paint, that won’t be quite enough. So you will probably round up to the next whole litre and buy two 5 litre cans and two 1 litre cans making a total of 12 litres of paint.
This will allow for any wastage and leave most of a litre left over for touching up at a later date! Areas of Circles In order to calculate the area of a circle you need to know its diameter or radius. The diameter of a circle is the length of a straight line from one side of the circle to the other that passes through the central point of the circle. The diameter is twice the length of the radius (diameter = radius × 2) The radius of a circle is the length of a straight line from the central point of the circle to its edge. The radius is half of the diameter. (radius = diameter ÷ 2) You can measure the diameter or radius at any point around the circle – the important thing is to measure using a straight line that passes through (diameter) or ends at (radius) the centre of the circle.
In practice, when measuring circles it is often easier to measure the diameter, then divide by 2 to find the radius. You need the radius to work out the area of a circle, the formula is: circle area = πR 2. This means: π = Pi is a constant that equals 3.142. R = is the radius of the circle. R 2 (radius squared) means radius × radius. Therefore a circle with a radius of 5cm, has an area of: 3.142 × 5 × 5 = 78.55cm 2.
A circle with a diameter of 3m has an area: First we work out the radius (3m ÷ 2 = 1.5m) Then apply the formula: πR 2 3.142 × 1.5 × 1.5 = 7.0695. The area of a circle with a diameter of 3m is 7.0695m 2.
Final Example This example pulls on much of the content of this page for solving simple area problems. This is the in Bloomington Illinois, listed on The United States National Register of Historic Places (Record Number: 376599). This example involves finding the area of the front of the house, the wooden slatted part – excluding the door and windows. The measurements you need are: A – 9.7m B – 7.6m C – 8.8m D – 4.5m E – 2.3m F – 2.7m G – 1.2m H – 1.0m Notes:. All measurements are approximate. There is no need to worry about the border around the house – this has not been included in the measurements. We assume all rectangular windows are the same size.
Advice On How To Fill And Oddly Shaped Areas
The round window measurement is the diameter of the window. The measurement for the door includes the steps.
Advice On How To Fill And Oddly Shaped Areas
What is the area of the wooden slatted part of the house? Workings and answers below. Answers to above example First, work out the area of the main shape of the house – that is the rectangle and triangle that make up the shape. The main rectangle (B × C) 7.6 × 8.8 = 66.88m 2. The height of the triangle is (A – B) 9.7 – 7.6 = 2.1. The area of the triangle is therefore (2.1 × C) ÷ 2. 2.1 × 8.8 = 18.48. 18.48 ÷ 2 = 9.24m 2.
The combined full area of the front of the house is the sum of the areas of the rectangle and triangle: 66.88 + 9.24 = 76.12m 2. Next, work out the areas of the windows and doors, so they can be subtracted from the full area. The area of the door and steps is (D × E) 4.5 × 2.3 = 10.35m 2. The area of one rectangular window is (G × F) 1.2 × 2.7 = 3.24m 2. There are five rectangular windows.
Advice On How To Fill And Oddly Shaped Area Code
Multiply the area of one window by 5. 3.24 × 5 = 16.2m2. (the total area of the rectangular windows). The round window has a diameter of 1m its radius is therefore 0.5m. Using πR 2 work out the area of the round window: 3.142 × 0.5 × 0.5 =. Next add up the areas of the door and windows.
(door area) 10.35 + (rectangle windows area) 16.2 + (round window area) 0.7855 = 27.3355 Finally, subtract the total area for the windows and doors from the full area. 76.12 – 27.3355 = 48.7845 The area of the wooden slatted front of the house, and the answer to the problem is: 48.7845m 2. You may want to round the answer up to 48.8m 2 or 49m 2. See our page on.